#dantesinferno #dantesinfernogameplay #thederekwilder

Dante’s Inferno is a third person action-adventure game published by Electronic Arts and developed by Visceral Games. It is based on the first canticle Inferno of the epic poem, Divine Comedy, by Dante Alighieri. Dante’s Inferno includes damned found in appropriate circles of hell and various other monsters from the poem. It follows the exploits of Dante (reimagined as a Templar Knight) as he journeys through the nine circles of Hell to reclaim the soul of his beloved Beatrice from the hands of Lucifer himself.

Dante’s Inferno is an action-adventure game. The player controls Dante, the game’s protagonist, and engages in fast-paced combat, platforming and environment-based puzzles. In the game, Dante’s primary weapon is Death’s scythe that can be used in a series of combination attacks and finishing moves. His secondary weapon is a Holy Cross that fires a volley of energy as a projectile attack. In addition, Dante can use numerous magic based attacks and abilities channeled from a mana pool to help in combat, many of which are obtained as the game progresses. A quick time event system is used when attempting to discharge the demon of its master (unbind from host ) and during boss fights, where players must press the highlighted button on screen in order to continue the chain of attacks, or be countered and wounded otherwise.

The game involves large sections of platforming, including swinging between ropes and climbing walls, both of which can involve hazards such as fire or swinging blades. There is also a series of environment-based puzzle sequences that can impair the progress of Dante’s quest, such as requiring the correct positioning of movable objects or pulling levers at the appropriate time. In addition, there are numerous hidden passages where Biblical relics can be found and equipped to improve Dante’s abilities.

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1 Comment

John Wick

July 29, 2020

How I hated this tower. And the fucking vagina enemies

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