Has your game development team ever stalled as a result of that one specific skillset role that just cant be filled? In this video we’ll review those most cherished of game developed team members – the roles that are virtually impossible to fill on short notice.

We’ve seen the absence of these game development team members literally sink game development projects – and often at the biggest studios in the industry.

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44 Comments

Ask Gamedev

July 24, 2020

Thanks for watching everyone! We also would like some feedback – we got some help with the narration audio on this latest video and wanted to know what you think! The three of us that write the scripts aren't particularly good at voiceover, so we wanted to try a new voice for the next few videos. Definitely appreciate hearing your thoughts on this current narration is better or not.

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A3AE

July 24, 2020

AKA the what ?

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Solara Solarwind

July 24, 2020

Rendering Engineer is easy, it's mostly math and science which doesn't change as fast compared to user acquisition expert which involves understanding of people along similar technical knowledge. and People can be so complicating!

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FriendlySealStudio

July 24, 2020

nobody wants these jobs cuz they are boring lol

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BREMO83

July 24, 2020

Who needs rendering engineers when you have the Unity Particle System? lol jk

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Brian Ericksen

July 24, 2020

2:50 before this guy starts naming actual Dev roles.

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Igor Guerrero

July 24, 2020

You had to include a profession for the normies right? Growth hackers are actually pretty easy to find, step out of games and you'll see it's the new SEO. You also, only need them after the game is out.

And just like SEO growth hack is bullshit.

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Stefan Holmqvist

July 24, 2020

Ah i. Remember the good old days she. All developers was more or less render programmers and all artists was tech artists as those role did both not exists and was part of the skill set of each programmer and artist at that time 🙂

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Jelow

July 24, 2020

Hahaha I can confirm the technical artists shortage I am one myself and I cant tell you how much people working on the project are taking me as a life source they stop the project If i cant work XD

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Panda Ant

July 24, 2020

I want to entertain people and make apps to help people that struggle, but how to get those workers?

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Rolled Potatoes

July 24, 2020

Well, sounds like technical artist is perfect for me!

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SevenDeMagnus

July 24, 2020

Cool

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Adee Liyanage

July 24, 2020

believe me i'm gonna build a great game development company within a dacade.

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Diego MG

July 24, 2020

Networking Engineering is something I didn't know existed but now I'm intrigued to learn more about it. Thanks for the awesome videos!

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Lord Iheanacho

July 24, 2020

The first three special roles I can see value from, especially Rendering Engineer.
The final role is where I see a contradiction if not a paradox.

UAE is virtually a useless role, as it relies on one key fact: the mobile market is a greedy, nightmare hellscape full of gambleware. Her goal is to help lure users into gambling their money on these predatory 'games'. I do NOT respect the mobile industry AT ALL. 90% of the games on the iOS store are predatory at best; very few exceptions that are worth the time and money and its usually the ones with a price tag. Even then, some of the commercial ones are either forcing in ads or MTs (like Minecraft).

The only true exception I can purely voice for is Stardew Valley. Buy the game and its all yours, no nasty or annoying surprises to steal more of your money.
I wanted to do the same with Maze Qore Arena, and it would be commercial but Apple's requirements proved a barrier that requires I buy additional hardware and a subscription just to even upload my game, and it requires certain conditions maintained that makes it difficult to sell either a fair game or a truly free game on their store. I learned that Apple is partly responsible for influencing this toxic malpractice. After all, they care only for that money, so why would they care if a gamble simulator disguised as a sports game entices little kids to gamble away mommy or daddy's credit card?

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Water Cat

July 24, 2020

the harder role is the game developer the need to do all the logic for the game with code meny game engine have tools to improve the visual quality if the artist know haw to use this i dont need render engneers same for the networking ther is tools in the order to make networking games if you know haw to use this the dont need to make networking systems for the start but the need to game creator lick my to know that

the real team is nursery in the order to make game is artists (concep artist, 3D artist, texture artist….), game dissenter, game developer, sound engineer, animtion and publishers and people i know haw to use the game engine

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James Potterton

July 24, 2020

Real help with my dissertation, thanks!

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Jay Kahn

July 24, 2020

Would you update this for any different roles in 2020? Are there any VR-specific roles that you would add to the list? Thanks, loved the video!

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Tero

July 24, 2020

This is intimidating

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Karl Kent

July 24, 2020

Senior TA here, that writes alot of render code. Can confirm constant influx of recruiter emails in my inbox.

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Sizio

July 24, 2020

Customers

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Potterhead Gamer

July 24, 2020

i dont need a team that doesnt do what i want i work alone

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Harshith Pallav

July 24, 2020

Do we need to pass 10th to make an indie game development studio work, earn with it in other country?

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Freakz Animations

July 24, 2020

Is the content support a role. It does the story. The one who gives ideas. The one who is an expert in video games and in society.

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Jeremy Martin

July 24, 2020

So basically none of the fun jobs.

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Rapiere Gridoro

July 24, 2020

I am confuse, the video is good, but the people are not satisfied

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__

July 24, 2020

modeling

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Desmond Cayce

July 24, 2020

What music do you use in your videos?

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slaw bra

July 24, 2020

subscribed. you are really helpful

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Stino

July 24, 2020

List starts at @02:39

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LaKuroNekoBaka

July 24, 2020

well, i've actually planned to work on being a thecnical artist in some way

i'm glad i'll be wanted

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carlos filippi

July 24, 2020

Can you make a vídeo to compare whether it is better to be an indie game dev vs working on a videogame company (financially wise)

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queso

July 24, 2020

what about AI engineer?

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Cafa Fifa

July 24, 2020

Do you guys recommend Buildbox whilst I’m learning game development??

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Maruha Starshaya

July 24, 2020

consider modern games they all lack of good game designers

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Panupat Chongstitwattana

July 24, 2020

How do you become rendering coder? What do you need to know? How do I get started?

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Curtis Jensen

July 24, 2020

Do you have tips on how to get along with team members?

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Stringbats

July 24, 2020

hardest to fill – a good music guy. Nearly all of them make bad music nowadays

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Norris Wu

July 24, 2020

This video make me felt obsolete. 😂😂😂

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Sires Orb

July 24, 2020

Wouldn't it just be easier to lower your products visual expectations with simpler rendering, if the games good people will play it.

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random dude

July 24, 2020

love your videos and channel – i just subscribed

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Mateo Tellez Lopez

July 24, 2020

I actually want to become a game-dev when I grow and you channel has helped me understand that world of gaming even more. Than you

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Punea's Lab

July 24, 2020

Check out this solo android game
https://play.google.com/store/apps/details?id=com.PuneaLab.FastCars

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Ricky Blaze 100

July 24, 2020

awesome!(:

Reply

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